25 February 2016

TouchDesigner + CUDA



I moved over to Windows and got reaction diffusion working in TouchDesigner using a CUDA .dll I adapted from my original experiments in Linux. This is a big checkpoint and hopefully represents the beginning of what will be the final environment and toolkit I will commit to for my thesis. Thinking of TouchDesigner as a modular OpenGL app authoring tool is extremely liberating.

I'm going to shoot for adding user-defined boundary conditions next as that seems to be coming up a lot lately. Color shouldn't be too far behind.

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