25 January 2016

Purpose

Every blog I’ve ever made has been abandoned. Generic, specific, referential, original, collaborative, private, it didn’t matter. I expect the same fate for this one, but this time I’ll welcome the end as it will, hopefully, be being in conjunction with my completion of the Media Arts & Technology program. This blog will be informal documentation of whatever I’m doing creatively up until that point, although the main focus is intended to be on my thesis. I hope to post about other projects I’m working on here as well, including research being done in the Allosphere.  The first few posts will be covering work done previously on my thesis, and I hope to eventually average at least one update a week.

A thesis in MAT can be more of a project and less of a publication, an option which I’ll be taking advantage of. I’m a little late deciding on something, but a topic is finally emerging involving dynamic systems, GPU/parallel processing, realtime rendering, and expressiveness. Ultimately I want to create an instrument in the musical sense that one plays intuitively. The output will be computer generated imagery and sound, although I’ve only focused on implementing visual systems and getting my feet wet with CUDA so far.

I’m giving myself a maximum of 16 more months to graduate which would mean I’ll get a Masters in a total of 3 years. Before coming here I had a head full of visual effects workflows and 3d software UIs which had to be abandoned to focus on programming languages, so I’m okay with that number. I’m okay with most numbers, though.

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